However, it quickly becomes apparent that underneath Bastion’s glistening veneer lies unrest: The Kyrian’s anima-the soul-born essence that fuels their eternity of service-is on the verge of being completely depleted.īefore you can help them-and make them take your warnings of Sylvanas and the horrible truth of the Maw seriously-you must prove your worthiness as an aspirant and overcome all trials to earn your Kyrian wings by Ascending. Long has it been since a soul has been sent to their gleaming realm, and the locals are astonished by the arrival of a living mortal. Yet Azeroth’s Champions are able to escape and soon make their way to the noble Kyrian in Bastion. But these souls will still show up as amorphous blobs in zones like Bastion, leading to an endless potential field of future possibilities hidden in an already otherworldly, mysterious zone.When Sylvanas Windrunner pierces the veil between life and death, you and your allies are pulled into the Maw, where the most wicked are damned to suffer for eternity. “Now the trick is, obviously, we don’t have character models for the 18-legged arthropods of Praxis-9,” jokes Danuser. Everyone who dies in the World of Warcraft universe goes to the Shadowlands - even creatures from planets and zones we haven’t seen or heard about yet. There’s also room for Blizzard to introduce new plot threads from, well, anywhere. Shadowlands is more focused it’s a “linear, very structured narrative arc” that focuses on one main story. Danuser admits that Battle for Azeroth was ambitious, and juggled a few too many threads. It’s an approach that requires a different way of leveling and experiencing the expansion’s story. “It’s cool to have scary parts of the world that players aspire and build towards.” That was something we thought was really cool from the older expansions, like Kazzak’s area in Hellfire Peninsula,” says Cash. “We’ve spent a lot of effort to make sure there are areas that are reserved for max-level content. Leveling in Bastion is just one part of the zone, with the player returning later to see the area from different angles - a trick Blizzard has used in the past. Blizzard built Shadowlands with a different philosophy in mind. When it comes to scale, and the time spent in a zone, Shadowlands can’t quite compare to its predecessors in Legion and Battle for Azeroth. Not all is well in Bastion Image: Blizzard Entertainment If players pledge to the Kyrian covenant, they’ll get to be a major part of that change (while also unlocking new abilities). Players are the tool to come in and change this society. They’re certainly not evil, but they are set in their ways. ![]() The team wanted the Kyrian to come across as fallible and in need of a new perspective. Why help a cool Tauren become a blue human? Isn’t that a betrayal of his fundamental nature?īlizzard wants players to think about these things, according to Danuser. One quest has the player help a Tauren pass their trials once he does, the Tauren transforms into a Kyrian himself. Things aren’t quite as wonderful as they seem on the surface. ![]() Their society is grinding to a halt, and their once perfect set of rules simply do not work anymore. In Bastion, unintended souls are going to the Maw, which means that the Kyrian don’t have any Anima, their essential soul juice. Of course, it’s a World of Warcraft zone, so things have gone wrong, and the player has to step in. The answer is the Kyrian, a noble and majestic group of protectors and servants. “When Odyn pierced through the veil and looked into the Shadowlands, and based the Val’kyr off the creatures he saw … what did he see?” said Cash. ![]() We’ve seen some hints of a Bastion-like world before in Legion, through the Titan keeper lore. “There’s something noble and pure about this kind of afterlife.” “We felt like starting off in a place that exemplified the more idyllic or traditional, ‘ah, here’s a place I can get into and feel like I can exhale’,” says Danuser. The whole point of Shadowlands is that there isn’t just one afterlife every afterlife for every culture and people on Azeroth is both real and co-existing with other heavens and hells. A Kyrian moving a box in Bastion Image: Blizzard Entertainmentīastion is the zone that looks the most like traditional, capital-H Heaven.
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